Blog Archives

Jared Spool’s Prototype Camp Chicago 2012 Keynote

Jared Spool gave the keynote talk on the power of prototyping at yesterday’s Prototype Camp Chicago 2012. Here are my notes: Prototyping is not just about designing products, it’s really about exploring the problems you are trying to solve. When

Posted in Conferences, Lean UX, Mobile, Prototyping, Usability, User Experience

Prototype Camp Chicago 2012

I’ll be presenting a session today at Prototype Camp Chicago 2012 on mobile prototyping with Axure RP. It will be my first conference presentation and a great opportunity to share what I’ve learned about mobile prototyping with the local UX

Posted in Conferences, Lean UX, Mobile, Prototyping, Usability, User Experience

The Value of Flexible Prototyping

I recently experienced firsthand the power of flexible prototyping — and it is powerful. I was doing in-lab, moderated usability testing of a mobile website experience and had reached that point where after a few participants you know you have

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Posted in Lean UX, Mobile, Prototyping, Research, Usability

Tap Targets Should Be Sized Appropriately

It seems so obvious that tap targets on mobile devices should be discreet tappable regions on the screen. But sadly that’s not always the case, even on mobile websites and apps from major content creators. One of the main uses

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Posted in Interaction Design, Mobile, Usability, User Experience

Float Mobile Symposium at Techweek 2012

Yesterday I attended the Float Mobile Symposium at Techweek 2012 and heard a few interesting speakers. Here are my notes: Designing for Device Independence Size on-screen elements using physical units (points), and not pixels. Differences in pixel density make pixel-based

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Posted in Conferences, Mobile, User Experience

HoverBar for iPad

Some tech products just look so sexy. That’s how I feel about HoverBar from Twelve South, a really sharp add-on that uses a clamp to attach your iPad to an iMac, another external monitor, or a table top. I first

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Posted in Mobile

HCI 530: Usability Issues for Handheld Devices

I just completed my latest DePaul University graduate HCI course: Usability Issues for Handheld Devices. I want to share one of the papers I wrote, a brief survey of automotive telematics and the associated usability issues and related regulatory frameworks.

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Posted in Graduate School, Interaction Design, Mobile, Research, Usability

Adobe Shadow Device Mirroring

I recently started using a new tool for testing website designs across different mobile device screens without the hassle of having to refresh each browser I’m using. Adobe Shadow is a free tool from Adobe that allows you to mirror

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Posted in Mobile, Technology

Luke Wroblewski on Mobile Inputs

This week I attended Luke Wroblewski’s day-long workshop on Mobile Inputs at the UX Immersion 2012 conference. Here are my notes: Mobile Input Controls New mobile inputs are not just disruptive — They introduce completely new ways of doing things

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Posted in Conferences, Gestural Interfaces, Interaction Design, Lean UX, Mobile, Prototyping, Sketching, User Experience

Mobile UX Design With Rachel Hinman

This week I attended Rachel Hinman’s day-long workshop on The Mobile Frontier at the UX Immersion 2012 conference. The conference, a new gathering arranged by User Interface Enginnering, featured deep dives on mobile and agile development. Here are my notes:

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Posted in Conferences, Gestural Interfaces, Interaction Design, Lean UX, Mobile, Prototyping, Sketching, User Experience