Blog Archives

The Touchable Desktop

Yesterday I presented at UX Thursday in Chicago. My 20-minute talk was on The Touchable Desktop – When Responsive Won’t Fly. It looked at design considerations for websites targeting desktop computers and tablets when responsive web design is not an

Tagged with: ,
Posted in Conferences, Interaction Design, Mobile, Usability, User Experience

Jared Spool’s Prototype Camp Chicago 2012 Keynote

Jared Spool gave the keynote talk on the power of prototyping at yesterday’s Prototype Camp Chicago 2012. Here are my notes: Prototyping is not just about designing products, it’s really about exploring the problems you are trying to solve. When

Posted in Conferences, Lean UX, Mobile, Prototyping, Usability, User Experience

Prototype Camp Chicago 2012

I’ll be presenting a session today at Prototype Camp Chicago 2012 on mobile prototyping with Axure RP. It will be my first conference presentation and a great opportunity to share what I’ve learned about mobile prototyping with the local UX

Posted in Conferences, Lean UX, Mobile, Prototyping, Usability, User Experience

Wikipedia Redefined Project

A co-worker recently made me aware of a project by design agency New! that was a two-month exercise to redefine and redesign Wikipedia, one of the world’s most popular websites. If only we all had the time for such an

Posted in Information Architecture, Interaction Design, Usability, User Experience

Why Outlook.com is Good For Email

Microsoft launched a preview of its replacement for Hotmail this week (rebranded as Outlook.com) and this could be a good thing for all web-based email users. While I’m not normally impressed by the user experience of Microsoft products, my first

Tagged with: , , ,
Posted in Interaction Design, Product Management, Usability, User Experience

The Value of Flexible Prototyping

I recently experienced firsthand the power of flexible prototyping — and it is powerful. I was doing in-lab, moderated usability testing of a mobile website experience and had reached that point where after a few participants you know you have

Tagged with:
Posted in Lean UX, Mobile, Prototyping, Research, Usability

Tap Targets Should Be Sized Appropriately

It seems so obvious that tap targets on mobile devices should be discreet tappable regions on the screen. But sadly that’s not always the case, even on mobile websites and apps from major content creators. One of the main uses

Tagged with:
Posted in Interaction Design, Mobile, Usability, User Experience

HCI 530: Usability Issues for Handheld Devices

I just completed my latest DePaul University graduate HCI course: Usability Issues for Handheld Devices. I want to share one of the papers I wrote, a brief survey of automotive telematics and the associated usability issues and related regulatory frameworks.

Tagged with: ,
Posted in Graduate School, Interaction Design, Mobile, Research, Usability

Jeff Gothelf on Lean UX

This week I attended the UX Immersion 2012 conference. Jeff Gothelf’s featured talk looked at Lean UX and how he used it at The Ladders. Here are my notes: On Lean UX When converting from Waterfall Development to Lean UX,

Tagged with: ,
Posted in Conferences, Interaction Design, Lean UX, Sketching, Usability, User Experience

Great New Features in Axure 6.5 Beta

The beta version of Axure 6.5 was released recently and includes some great new features for mobile prototyping, especially simulating iOS apps. Some features I’ve already explored: A home screen icon for iOS can be imported into a project as

Posted in Prototyping, Usability