Blog Archives

Float Mobile Symposium at Techweek 2012

Yesterday I attended the Float Mobile Symposium at Techweek 2012 and heard a few interesting speakers. Here are my notes: Designing for Device Independence Size on-screen elements using physical units (points), and not pixels. Differences in pixel density make pixel-based

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Posted in Conferences, Mobile, User Experience

HoverBar for iPad

Some tech products just look so sexy. That’s how I feel about HoverBar from Twelve South, a really sharp add-on that uses a clamp to attach your iPad to an iMac, another external monitor, or a table top. I first

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Posted in Mobile

Adobe Shadow Device Mirroring

I recently started using a new tool for testing website designs across different mobile device screens without the hassle of having to refresh each browser I’m using. Adobe Shadow is a free tool from Adobe that allows you to mirror

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Posted in Mobile, Technology

Jared Spool’s UX Immersion 2012 Keynote

This week I attended the UX Immersion 2012 conference. Jared Spool’s keynote addressed why it’s a great time to be a designer. Here are my notes: It’s a Great Time for Extraordinary Design More than ever companies are realizing that

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Posted in Conferences, Interaction Design, Lean UX, User Experience

Jeff Gothelf on Lean UX

This week I attended the UX Immersion 2012 conference. Jeff Gothelf’s featured talk looked at Lean UX and how he used it at The Ladders. Here are my notes: On Lean UX When converting from Waterfall Development to Lean UX,

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Posted in Conferences, Interaction Design, Lean UX, Sketching, Usability, User Experience

Luke Wroblewski on Mobile Inputs

This week I attended Luke Wroblewski’s day-long workshop on Mobile Inputs at the UX Immersion 2012 conference. Here are my notes: Mobile Input Controls New mobile inputs are not just disruptive — They introduce completely new ways of doing things

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Posted in Conferences, Gestural Interfaces, Interaction Design, Lean UX, Mobile, Prototyping, Sketching, User Experience

Mobile UX Design With Rachel Hinman

This week I attended Rachel Hinman’s day-long workshop on The Mobile Frontier at the UX Immersion 2012 conference. The conference, a new gathering arranged by User Interface Enginnering, featured deep dives on mobile and agile development. Here are my notes:

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Posted in Conferences, Gestural Interfaces, Interaction Design, Lean UX, Mobile, Prototyping, Sketching, User Experience

Target Brand On Target Across Platforms

A recent discussion at work about how responsive web design could lead to brand consistency across platforms by repurposing and restyling shared content in a device-appropriate way got me thinking about how companies ensure common brand treatments in our multi-device

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Posted in Mobile, User Experience

Sketchcamp Chicago

Work faster, not harder. That was the message last week at the inaugural Sketchcamp Chicago conference. The one-day event, attended by about 75 UX architects, designers, and strategists, focused on tips and techniques for using sketching as a lightweight tool

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Posted in Interaction Design, Sketching, Wireframing

Safari Reader Improves Mobile Browsing

One of the little-mentioned features in Apple’s new iOS 5 is the addition of Reader in Mobile Safari. Reader, which was introduced in desktop Safari last year, allows a user to click a button in the browser address bar to

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Posted in Interaction Design, Mobile, Usability, User Experience